since my last blog update i have finished my helicopter and imported it into udk i ended up using 3 1024 texture sheets.
i then started creating some general assests that can be re used around the level
|fire alarm and bin|
|book cases and books|
|table with lunch boxes(untextured)|
where the helicopter has come in there is obviously going to be a broken wall the wall texture shown is just a placeholder and i was playing around with foliage alphas to make it look like plants have come in through the window this still needs finishing.
the walkway will have also have been damaged by the helicopeter so i used toms walkway model as a base and modified it.
something i still need to do is light map my objects for udk and i plan to do it this week